I used to work with 3D models for games and importing them and decided with my latest project while using C4D to handle the models to actually explore. First ever project and especially of such caliber. I had to look almost everything up. From how materials are set up to render settings, camerawork, LIGHTING and how light works in C4D, illumination and the list goes on. I had a good solid basis to start off of but had to learn almost everything and how deep stuff goes. How to use splines, remake models and so on. And while looking at it its rather obvious that there is a lot of room for improvement I think for a first project its been done to the best of my ability.
Credit to: carlcapu9 for the base scene (which then I enhanced)